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EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.


  1. - July 22, 2014 java (250 KB)
  2. - July 22, 2014 (230 KB)
  3. - July 22, 2014 java (230 KB)
  4. 1.0.0.rc.7 - November 18, 2013 java (235 KB)
  5. 1.0.0.rc.5 - October 25, 2012 java (233 KB)
Show all versions (7 total)

Runtime Dependencies:


  • Kazuhiro Yamada



Total downloads 1,421

For this version 224

Show all versions (7 total)

Required Ruby Version: >= 0


Ruby, GPL

gem 'sonixlabs-eventmachine-java', '~>' = Copy to clipboard Copied!

gem install sonixlabs-eventmachine-java = Copy to clipboard Copied!