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chingu_vectors 0.0.4

A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate

Gemfile:
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install:
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Versions:

  1. 1.1.1 - July 17, 2012 (7.5 KB)
  2. 1.1.0 - July 13, 2012 (7 KB)
  3. 1.0.2 - May 08, 2012 (7 KB)
  4. 1.0.1 - May 01, 2012 (4.5 KB)
  5. 0.0.4 - April 30, 2012 (4.5 KB)
Show all versions (9 total)

Runtime Dependencies (1):

chingu >= 0.8.1

Development Dependencies (1):

rspec >= 0

Owners:

Authors:

  • Marvin Ede

SHA 256 checksum:

374fb62f2bf7d1a043885389758c8134cc25f2053356156c4f7474035dbf3f12

Total downloads 19,641

For this version 3,599

Licenses:

N/A

Required Ruby Version: None

Links: