A port of the Quake (1996) engine to Ruby. Reads original BSP/MDL/PAK assets and renders them via OpenGL + SDL2.
Required Ruby Version
>= 3.1
Authors
Chris Hasinski
A port of the Quake (1996) engine to Ruby. Reads original BSP/MDL/PAK assets and renders them via OpenGL + SDL2.
>= 3.1
Chris Hasinski