SIN (Style Identifier Notation) implementation for Ruby. Provides a rule-agnostic format for identifying player styles in abstract strategy board games with immutable identifier objects and functional programming principles.
Required Ruby Version
>= 3.2.0
Authors
Cyril Kato
Versions
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3.2.0
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source
- 3.2.0 source March 01, 2026 (15 KB)
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3.1.0
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source
- 3.1.0 source January 25, 2026 (13 KB)
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3.0.0
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source
- 3.0.0 source January 17, 2026 (13.5 KB)
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2.1.0
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source
- 2.1.0 source July 23, 2025 (13.5 KB)
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2.0.1
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source
- 2.0.1 source July 23, 2025 (11 KB)
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