If you're building a game, you need your game agents and characters to move on their own. A standard way of doing this is with 'steering behaviors'. The seminal paper by Craig Reynolds established a core set of steering behaviors that could be utilized for a variety of common movement tasks and natural behaviors. This Ruby library can accomplish many/most of those tasks for your Ruby / JRuby game. The basic behaviors can be layered for more complicated and advanced behaviors, such as flocking and crowd movement.
Required Ruby Version
None
Authors
Chris Powell
Versions
- 2.0.0 August 14, 2013 (16.5 KB)
- 1.0.7 August 12, 2013 (16 KB)
- 1.0.6 August 11, 2013 (16 KB)
- 1.0.5 August 11, 2013 (16 KB)
- 1.0.4 August 05, 2013 (14.5 KB)