Parse a 3D obj file to a ruby data structure. Can compute tangent per vertex. Can merge vertice, normals, and textures indexes into a single index for OpenGL use case.
Required Ruby Version
None
Authors
Laurent Cobos
Versions
- 0.0.8 January 27, 2014 (10 KB)
- 0.0.7 January 24, 2014 (10 KB)
- 0.0.6 January 24, 2014 (10 KB)
- 0.0.5 January 24, 2014 (10 KB)
- 0.0.4 January 24, 2014 (10 KB)