Parse a 3D obj file to a ruby data structure. Can compute tangent per vertex. Can merge vertice, normals, and textures indexes into a single index for OpenGL use case.

Required Ruby Version

None

Authors

Laurent Cobos

Versions

  1. 0.0.8 January 27, 2014 (10 KB)
  2. 0.0.7 January 24, 2014 (10 KB)
  3. 0.0.6 January 24, 2014 (10 KB)
  4. 0.0.5 January 24, 2014 (10 KB)
  5. 0.0.4 January 24, 2014 (10 KB)
Show all versions (8 total)

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