EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
Required Ruby Version
>= 0
Authors
Francis Cianfrocca, Aman Gupta
Versions
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2.7.0
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java
- 2.7.0 multi-abi October 11, 2018 (255 KB)
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2.6.0
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java
- 2.6.0 multi-abi April 12, 2016 (254 KB)
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2.5.2
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source
- 2.5.2 source June 05, 2015 (235 KB)
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java
- 2.5.2 multi-abi June 05, 2015 (254 KB)
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2.5.1
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source
- 2.5.1 source June 04, 2015 (235 KB)
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java
- 2.5.1 multi-abi June 04, 2015 (254 KB)
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2.5.0
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source
- 2.5.0 source June 02, 2015 (235 KB)
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java
- 2.5.0 multi-abi June 02, 2015 (254 KB)
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