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chingu_vectors 1.0.1

A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate

Versions:

  1. 1.1.1 - July 17, 2012 (7.5 KB)
  2. 1.1.0 - July 13, 2012 (7 KB)
  3. 1.0.2 - May 8, 2012 (7 KB)
  4. 1.0.1 - May 1, 2012 (4.5 KB)
  5. 0.0.4 - April 30, 2012 (4.5 KB)
Show all versions (9 total)

Development Dependencies:

Authors:

  • Marvin Ede

Owners:

C3d65709226a29b87f0be89c5d54687a

Total downloads 6,567

For this version 1,204

Show all versions (9 total)

Required Ruby Version: None

Licenses:

N/A

Gemfile:
gem 'chingu_vectors', '~> 1.0.1' = Copy to clipboard Copied!

install:
gem install chingu_vectors -v 1.0.1 = Copy to clipboard Copied!

Links: