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chingu_vectors 1.1.0

A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate

Gemfile:
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install:
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Versions:

  1. 1.1.1 - July 17, 2012 (7.5 KB)
  2. 1.1.0 - July 13, 2012 (7 KB)
  3. 1.0.2 - May 08, 2012 (7 KB)
  4. 1.0.1 - May 01, 2012 (4.5 KB)
  5. 0.0.4 - April 30, 2012 (4.5 KB)
Show all versions (9 total)

Runtime Dependencies (2):

chingu >= 0.8.0
named_parameters >= 0.1.0

Development Dependencies (1):

rspec < 3.0.0, >= 2.9.0

Owners:

Authors:

  • Marvin Ede

SHA 256 checksum:

fcfd7869eda172259b3b2aa3c16e572c92cac860f4a540eedbf8e2fb65dae895

Total downloads 19,679

For this version 3,559

Licenses:

N/A

Required Ruby Version: >= 1.9.0

Links: