RubyGems Navigation menu

chingu_vectors 1.1.1

A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate

Versions:

  1. 1.1.1 - July 17, 2012 (7.5 KB)
  2. 1.1.0 - July 13, 2012 (7 KB)
  3. 1.0.2 - May 8, 2012 (7 KB)
  4. 1.0.1 - May 1, 2012 (4.5 KB)
  5. 0.0.4 - April 30, 2012 (4.5 KB)
Show all versions (9 total)

Development Dependencies:

Authors:

  • Marvin Ede

Owners:

C3d65709226a29b87f0be89c5d54687a

Sha 256 checksum:

6bf430302bad67875397f3e757be0c464e2444d237d1c7ec354e3be1dd79b0ac

Total downloads 8,078

For this version 1,538

Show all versions (9 total)

Required Ruby Version: None

Licenses:

N/A

Gemfile:
= Copy to clipboard Copied!

install:
= Copy to clipboard Copied!

Links: