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chingu_vectors 1.0.1

A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate

Versions:

  1. 1.1.1 - July 17, 2012 (7.5 KB)
  2. 1.1.0 - July 13, 2012 (7 KB)
  3. 1.0.2 - May 08, 2012 (7 KB)
  4. 1.0.1 - May 01, 2012 (4.5 KB)
  5. 0.0.4 - April 30, 2012 (4.5 KB)
Show all versions (9 total)

Development Dependencies (1):

Authors:

  • Marvin Ede

Owners:

C3d65709226a29b87f0be89c5d54687a

SHA 256 checksum:

9e6aaa0aac5f8268c31a1fc6a9e07e9621671584e6ae35f46a1d047dae063ff8

Total downloads 10,988

For this version 2,004

Gemfile:
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install:
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Licenses:

N/A

Required Ruby Version: None

Links: