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eventmachine 1.0.7

EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.


  1. 1.0.7 - February 10, 2015 java (240 KB)
  2. 1.0.7 - February 10, 2015 (226 KB)
  3. 1.0.6 - February 4, 2015 java (239 KB)
  4. 1.0.6 - February 4, 2015 (225 KB)
  5. 1.0.5 - February 2, 2015 java (237 KB)
Show all versions (86 total)


  • Francis Cianfrocca, Aman Gupta



Sha 256 checksum:


Total downloads 17,504,826

For this version 342,018

Show all versions (86 total)

Required Ruby Version: >= 0


Ruby, GPL

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