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eventmachine 1.2.7-java

EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.


  1. 1.2.7 - May 12, 2018 java (256 KB)
  2. 1.2.7 - May 12, 2018 x64-mingw32 (6.39 MB)
  3. 1.2.7 - May 12, 2018 x86-mingw32 (6.31 MB)
  4. 1.2.7 - May 12, 2018 (242 KB)
  5. 1.2.6 - April 30, 2018 x64-mingw32 (6.39 MB)
Show all versions (126 total)

Development Dependencies (3):



  • Francis Cianfrocca, Aman Gupta

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Total downloads 163,456,246

For this version 143,111

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Ruby, GPL-2.0

Required Ruby Version: >= 0