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chingu_vectors 0.0.4

A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate

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Versões:

  1. 1.1.1 - July 17, 2012 (7,5 KB)
  2. 1.1.0 - July 13, 2012 (7 KB)
  3. 1.0.2 - May 08, 2012 (7 KB)
  4. 1.0.1 - May 01, 2012 (4,5 KB)
  5. 0.0.4 - April 30, 2012 (4,5 KB)
Mostrar todas as versões (9)

Runtime Dependencies (1):

chingu >= 0.8.1

Development Dependencies (1):

rspec >= 0

Donos:

Autores:

  • Marvin Ede

SHA 256 checksum:

374fb62f2bf7d1a043885389758c8134cc25f2053356156c4f7474035dbf3f12

Total de downloads 19.679

Desta versão 3.606

Licenças:

N/A

Versão Requerida do Ruby: Nenhum

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