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eventmachine 1.0.0

EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.

Versions:

  1. 1.2.7 - May 12, 2018 java (256 ko)
  2. 1.2.7 - May 12, 2018 x64-mingw32 (6,39 Mo)
  3. 1.2.7 - May 12, 2018 x86-mingw32 (6,31 Mo)
  4. 1.2.7 - May 12, 2018 (242 ko)
  5. 1.2.6 - April 30, 2018 x64-mingw32 (6,39 Mo)
  6. 1.0.0 - September 08, 2012 (219 ko)
Voir toutes les versions (126)

Dépendances de Development (3):

Propriétaires:

Auteurs:

  • Francis Cianfrocca, Aman Gupta

Total de contrôle SHA 256:

ff8a799d0bac093a37dff1fb3407aa460c756d8518e814155ccbcda967d450e3

Total de téléchargements 120 039 606

Pour cette version 2 296 562

Gemfile:
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installation:
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Licences:

aucune

Version de Ruby requise: None

Liens: